CAPTCHAs aren’t worth it
Everyone hates CAPTCHAs — those hard-to-read squiggles of text and numbers that you sometimes need to decipher before you can use a website — but now someone has done some research and it looks like they aren’t worth it. While they helped stop spam, the effect on the failure of conversions in site sign-up was worse. (via Christian)
Uncanny valley and interface design
Bill Higgins talks about the danger of web designers trying to create online applications look and act too much like their regular desktop-based cousins. This is an interesting point, but regarding an issue that is still very much in flux. Web design needs new metaphors for getting things done, and what happens to the tools that are a natural mix between web-based and desktop apps, such as the iTunes Store, Twitterrific, Evernote, RSS readers, etc.?
The Blackberry Storm (add weather pun here)

At FoxLand we’ve been talking about the Blackberry Storm a lot recently. We like our iPhones here, but it’s not perfect, and with it now being the no.1 phone in the US, we’re looking for competition and new ideas. We have also recently been working with a client on an iPhone application and other mobile-focussed websites, so we have a great deal of interest in what is happening in this area.
RIM are a strong, respected and much-loved company with fanatical users (much like the other fruit-seller), and they have released a string of highly regarded phones over the years while also breaking out of their corporate niche with phones like the Pearl. Therefore, RIM’s first foray into the touchscreen market, the Blackberry Storm, promised much. The feature that had us particularly intrigued was the unique take on the touchscreen, that included a ‘clickable’ screen. This creates a multitude of ways of interacting with buttons and text, and also has the potential to avoid ‘accidents’ (it is often far too easy to accidently click on items you didn’t mean to on the iPhone).
Sadly though it looks like RIM have failed in their revolution, and while it is early days and there may be a software fix coming, it looks like they have a major problem on their hands. From reviewers to developers to bloggers, the reviews vary from lukewarm to scathing. The highly regarded and usually pretty mellow David Pogue at the New York Times has put the boot in with his review:
It’s too much work, like using a manual typewriter. (“I couldn’t send two e-mails on this thing,” said one disappointed veteran.)
Incredibly, the Storm even muffs simple navigation tasks. When you open a menu, the commands are too close together; even if your finger seems to be squarely on the proper item, your click often winds up activating something else in the list.
I haven’t found a soul who tried this machine who wasn’t appalled, baffled or both.
So, what to do? As with the iPod before the perception is that companies seem to want to copy Apple without trying to create their own concepts and ideas. RIM are known for their fantastic phones that work brilliantly with email and use real keyboards. They could concentrate on that and push and innovate that whole experience. Many people will always prefer this to the touchscreen, even if it is ‘clickable’. What they shouldn’t do is even look like they’re trying to play ‘catch-up’. For example, earlier today as I walked past the Vodafone shop, they had a giant version of the Storm in the window showing the user experience (see image above). This is exactly the same as Apple who show giant iPhones in theirs and O2’s shop windows. Unfortunately for the giant Storm, the quality of the video looked terrible, the user interface poor – and worst of all, the screen had not been set up correctly – the image was squashed.
Update: See Stephen Fry’s mini take on the Storm (via Twitter)
Update 2: David Pogue follows up his article with some reader responses
Update 3: Jeff Ventura’s article about the issue includes this great quote:
The BlackBerry Storm, in my opinion, is a wonderful illustration of how Apple’s innovation and market appeal can force a smart company like RIM to invest millions of dollars in a product that’s way outside its core competency. You don’t see Apple trying to create a full-on enterprise/e-mail device, do you?
27 November, 2008
The browser wars: part 57 or so
Yet another opening has occurred in the long running war of the browsers… admittedly a war not many people are that interested in anymore – instead ‘web standards’ won. But back to the war.
The most interesting news is that Google have announced a new web browser called Chrome. My favourite feature is that it has been launched via a gorgeous and quirky comic by Scott McCloud (creator of the fantastic Understanding Comics). As for persuading a significant number of regular people to actually use it, I feel it will be a hard sell. There are features that developers and geeks will appreciate (we do!), but it has been hard enough to persuade people they should move from Internet Explorer 6, which is dangerous, let alone to think about moving to yet another browser after they may have made the effort to move to Firefox or Internet Explorer 7. It is also (arguably) quite ugly, which won’t help. That said, many of the ideas behind it are very interesting from a developers point-of-view and it may well become a very interesting browser in the future.
The other news, less interesting or fun, but news that will probably have more impact on the world in a practical way, is that Internet Explorer 8 has reached the next stage of development. When it actually comes out is anyone’s guess, but it will probably be much more important to web developers in an everyday sense than Chrome will be – at least for the foreseeable future.
2 September, 2008
Adobe’s Flash, user interface and the iPhone
A great article that discusses why Adobe’s Flash will struggle to happily coexist on Apple’s iPhone – and not for technical reasons. The key issue is that Flash does not use native controls (buttons, drop-down lists, etc.), but instead lets a designer reinvent them. In terms of usability this is a major problem on computers, but when it is transferred to the mobile world, it creates an even larger issue.
Top 10 Application-Design Mistakes
“Usually, applications fail because they (a) solve the wrong problem, (b) have the wrong features for the right problem, or (c) make the right features too complicated for users to understand”. Read Jakob Neilsen’s Top 10 Application-Design Mistakes.
Context and designing applications
While we work on complex web applications, such as for CBD/TPdb or Faculty of 1000, we have to consider the balance of ease-0f-use and creating context for users so that they can understand what they are looking at. Cathy Shive discusses ‘Computer Administrative Debris’ in applications (found via John Gruber).
Edward Tufte on the iPhone
“Small screens, as on traditional cell phones, show very little information per screen, which in turn leads to deep hierarchies of stacked-up thin information–too often leaving users with ‘Where am I?’ puzzles. Better to have users looking over material adjacent in space rather than stacked in time.” One of the leading lights of the design world, Edward Tufte, has casts his eye over the iPhone and how it deals with information on a small screen.
Things we like: New York Magazine’s events interface
Recently on our CIH Housing and Global DataPoint projects we have been investigating best practices for presenting and explaining events – a deceptively complex issue. Via the 37 Signals blog we came across New York Magazine’s Agenda interface.
What people want
Using Apple’s recent release of Leopard as an example, Scott Stevenson discusses how user interface design isn’t always a logical process backed up with user research and rigourous thinking. Sometimes it’s just because people need to feel new stuff is ‘new’.
Click here
Giving a user a clear instruction on ‘how’ to move on in their task, rather than just ‘what’ they’re moving on to, is a good thing. Copyblogger and GrokDotCom discuss.
7 lies about Information Architecture
The Functioning Form blog summarises a talk by Liz Danzico about web design ‘rules’ that don’t stand up and should be seen as ‘considerations’.
Don’t be scared of The Fold
Milissa Tarquini in Boxes & Arrows discusses the myth of the fold. One of the great false truisms in the field of web design is that users don’t like going ‘below the fold’ – the area on a web page that users would have to scroll down to see. Happily for designers, there is no evidence to support this myth.
Video hosting comparison
While working with People’s Archive, we’ve investigated various video hosting sites, such as YouTube, Vimeo, etc. LifeGoggles has a great page making it easy to compare their embedded players and the quality of their video.
How not to display artwork on the web
A post from Lines & Colors, a blog about artists and illustrators, on the frustration of many artist’s websites, but there are many points that ring true for anyone.
